![]() The spell was firmly, as the Doomguard would not spawn unless the victim died from the Curse's damage and not before, which required waiting a whole minute (most enemies die in seconds, and for the ones that don't, you usually needed to cast something more practical than Curse of Doom anyways). ![]() It also had a chance (sadly small) to summon a powerful Doomguard for the Warlock to enslave and control. An interesting example was the now removed Curse of Doom warlocks could use, as a reference to the Doom spell from Warcraft 3, below.Ĭurse of Doom was a unique damage over time effect, instead of, it would inflict a single, very powerful (but not necessarily a ) hit. It looks up in disbelief as its top half slides sideways off the bottom half, and collapses. When defeated, a tender looks briefly confused, then glances down to find that its body has been sliced clean through on a diagonal. Independent of player attacks, there's a comical version of this in the death animation of the Tenders (small walking trees inhabiting the Eversong Woods). A common tactic among feral druids in is to land your bleed attacks when the opponent is fairly low on health (40%) and instantly move to another target, knowing your original foe will die in seconds. This means you can 'kill' an enemy many times over while they're frozen, then walk away, and they'll spontaneously explode when they thaw. In 5e, they can use it whenever, but it costs 3 Ki, can only be used by Open Palm Monks, and they need to wait until the next turn to trigger it.: The 's ultimate 'The Big Chill' inflicts a unique status that, in addition to rendering enemies completely unable to move or act, delays all damage dealt to them until the effect expires. This can be exploited for dramatic effect in war movies, where fatally wounded soldiers wander the battlefield before succumbing. In more modern settings, gunshot wounds can often have this effect, since getting shot typically feels like getting punched hard and it is not uncommon for victims to take some time to realize it. ![]() One of the most stylish versions is for a to perform a series of lightning-fast slashes, and then slowly and dramatically sheath their sword until you hear a.click., upon which their opponent bursts out bleeding or literally falls into pieces.This trope is not necessarily limited to close combat, either. There will be a pause as the two hold their finishing pose, then one (or both) will fall down. In the, the two sides charge each other and attack. When used with swords there are a number of common variations, often shown with a that doesn't seem to have cut through the object until an outside force reveals the cut was so surgically neat that at first, you didn't see it.
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